Friday, 11 March 2016
Moodboard
This is a series of images taken from a wide variety of bullet hell games. These demonstrate some basic attack patterns for the typical enemy in a game of this genre, as well as art styles, HUD elements and general tone of each game. They're all typically from a top-down perspective, and typically resemble a more retro, arcade-style game. Once again, these were the earlier stages of development, and this moodboard seems rather out of place if compared to some of my later work. However, a second moodboard has been made later which is much more relevant to my developed work, and traces of bullet hell games may be visible in some of my later pieces, even if the concept was for the most part discarded.
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