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UAL Level 3 Diploma
in Art & Design
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THIS SECTION TO BE COMPLETED BY THE STUDENT
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Student
Name
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Student
Number
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Centre Name
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Centre
Number
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Birmingham
Metropolitan College
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20313
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Subject
Specialism
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Working
Title or Theme of FMP
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Number of
words
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Personal
Tutor Course
Leader
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Shiam Wilcox
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Signature
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Date
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Guidance
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For
your Project Proposal you must provide an outline brief of your
Final Major Project. This brief will normally be of your own choosing. Where
the brief is set by your tutor, or where you are working on a group brief
(with other students) please make sure that you cover how you will respond
individually to the brief and/or your individual
responsibilities/contribution to the work of the group.
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You
should give careful consideration to producing a focussed outline
brief:
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Section One:
What is
the title of your Project? What will you work towards producing and what is
your proposed end point? Explain how this relates to your work and ideas and
how it extends your knowledge, understanding and creative ability.
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Section Two:
What are the influences, starting points and
contextual references and why are they relevant to your ideas? Indicate the
subject areas you intend to research and the likely sources of information
including any museums, specific locations, performances, etc you plan to
visit. However you should not make extensive lists in this section. Instead
you should compile an accurate bibliography correctly acknowledging all
references including texts, periodicals, websites and video/DVD’s etc. Enter
your bibliography in the APPENDIX.
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Section Three:
Refer to
any techniques and processes you intend to use. Describe the range of media
and materials relevant to your project and how you may use them to explore
and develop your ideas. Include aspects of studio practice, workshop
procedures or the use of particular equipment and software etc. Provide an
indicative timescale for your project and indicate the manner in which you
intend to divide your time in order to investigate, develop, produce and
evaluate your project appropriately. This should be a meaningful plan to you
and should be personalised to your project. You may wish to write your plan
as a daily or weekly schedule in which case enter your timescale in the APPENDIX.
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Section Four:
How will you critically review and analyse your work and determine
if it is successful? How will you identify directions for ongoing
development? Do you have a method to record the critical response to your
ideas? How do you propose to assess the success of your Final Major Project
and what will be your methods of evaluation? Unit 6 requires you to produce a
supporting statement at the end of your project for your exhibition. This
section can inform your analysis.
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You are advised
that the bibliography and time scale may be attached to the Project as an
appendix.
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Your Project Proposal must be no
less than 300 words and no more than 500 words.
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SECTION
ONE – The Final Major Project (guide 100 words)
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My
final major project is going to be a Japanese-styled bullet hell game, set in
an asteroid belt. I have yet to decide a title for this game. The premise of
the game is that a war between two races in the a nearby galaxy has resulted
in the protagonist’s ship being stranded in an asteroid belt, and they need to
both escape attacking enemies and evade obstacles as they traverse the
hostile and punishing environment trying to minimise damage to the ship they
need to use to escape. It will use an arcade-style point system to determine
score, and a life system, as being hit by a bullet will result in instantly
being killed and respawning (With a short grace period in which the player is
invulnerable). My end goal is to have a detailed final paint for a scene
within a bullet hell game.
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SECTION
TWO – Influences, Research, Sources and Ideas (guide 100 words)
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I
have been influenced by a wide variety of bullet hell games such as
UNDERTALE, a fairly recent indie game sensation that took the internet by
storm with its attention to detail, heartwarming and masterfully crafted
story and powerful message, providing a compelling story and drawing more
emotion from the average audience member with pixel art than most larger
budget triple A titles can with millions. The Touhou Project is another
series of games I’ll be paying special attention to. A popular, arcade-style
series of bullet hell games with an almost cult-like backing online, these
games have an art style that’s pleasant, yet allows players to focus on
avoiding the chaotic and extremely difficult patterns of bullets as they
appear. As a fan (Albeit casual) of the series, in the upcoming weeks I plan
to use the Touhou games as ongoing inspiration for many different things,
such as mechanics, bullet patterns, art style and so on.
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SECTION
THREE – Techniques, Processes and Timetables (guide 150 words)
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I’ll
be sure to make use of staple techniques, such as shading and sketching.
Photoshop will of course be useful for making sprites, as well as being what
I plan to use to create my final piece, as it allows for more of a
professional feel to work, being so malleable and easy to use, but flexible. Processes
will of course involve researching different kinds of ships to be used as
enemies or bosses in the game. I will make a timetable detailing how I plan
to use my time throughout the project, from first week to last. This should
help me with time management, as well as allowing me to tell easier whenever
I’m behind schedule, or have free time with which to spend refining details
on a certain point of the piece.
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SECTION
FOUR – Method of Evaluation (guide 150 words)
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I
will upload my work to my blog and try to find peers willing to review my
work at certain intervals to let me know how I am progressing. Finding
unbiased opinions may be challenging, and the bullet hell genre can often be
unforgiving to those that don’t play frequently, so it may be difficult to
get suitable feedback. However, for art style and general progression and
feel of the game it should suffice. I will also do frequent self-critiques,
as I consider myself a fan of the genre, and thus should know what needs to
be added and what doesn’t fit. For my Final Major Project, I will use my
feedback sheet to double check I’ve done everything appropriately.
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APPENDIX
– Use this appendix for your bibliography and/or action plan for your
Final Major Project
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