Friday, 8 April 2016

Development Ideas

The topmost image is a template I used as a basis for the top row of sketches, which are potential shapes for my final piece to take. This design proved to be rather time-consuming and problematic to follow, however, so in the end I decided not to follow it and opted to move on. The bottom two rows are me attempting to make use of abstract art to get a better general feel for a potential final design for my ship. In the end, all are used, although not individually.
It's fairly clear that this is the point where I attempt to make use of my research into Wassily Kandinsky and his abstract art. The heavy use of primary colours and simple but wild shapes are a result of me trying to create a similar piece to his own.

My method for this involved colouring a large area in PhotoShop black, then tracing around it with the polygonal lasso tool in the desired shape and deleting the excess. Below is an example shape I created via the same method, as well as the shape I extracted it from.
After extracting the shape itself, I toyed with two different methods of adding colour. Simply colouring them by hand was fairly effective and easy, but using the polygonal lasso tool again in order to premake shapes, then colouring in the shape outlined was also fairly helpful, and allowed me to be much more precise. Overall, I think I preferred the latter method, at least in this instance.

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